ProjectElysis
A downloadable game
There is a new version (again) of this game known as Creature Keeper, which you can check out here : https://fervir.itch.io/creature-keeper
Project Elysis is a topdown, pixelart, action-adventure game that I'm working on by myself. This is a pretty early build of the game and it should take at least a half hour to play through it.
The game has something like 5 areas to explore, over 20 unique monsters to fight, and over 10 weapons to collect, a few of which have upgrades and skills you can learn with them.
Bug reports, and feedback are greatly appreciated on the --->discord<---
Status | In development |
Rating | Rated 4.5 out of 5 stars (6 total ratings) |
Author | Fervir |
Genre | Adventure |
Made with | Construct |
Tags | Action-Adventure, Construct 2, gamepad, Nonlinear, Pixel Art, Singleplayer, Top-Down, Top Down Adventure, upgrades, zelda |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
Links | Twitter/X |
Install instructions
1.) Download the zip
2.) Extract the folder
3.) Run ProjectElysis.exe within the folder
Comments
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Just finished this demo. The previous version was more finished, but this one is of a little more quality. Sometimes I did get stuck in some animations when using the claw or bumerang (I was spaming a lot of buttons :3 ) but taking damage took me out of it. I missed that there wasnt a cicle on a chain, and it the church seemed a bit lackluster (not finished, unlike the previous demo).
I liked the lasers from the previous demo more as well.
The control scheme was a bit strange, and I think I liked the controls in the previous version better. Atleast you didnt have menu buttons next to dodge and weapon.
I really liked the fact that the game lets you respawn on the screan you died on. Really removes the stress of dying so you can just enjoy playing the demo.
Playing the previous version now, comments are disabled there for some reason :3
Its pretty high quality and I am enjoying playing it. The humor and writing is great, the game has great JUICE. Went to the temple a bit early and cleared the first room. Man, those stone enemies are so COOL. Enemy design is really great already. I will finish that one for sure, then ill check out this version, and then the next one. Good luck with your deving
edit: just finished the previous demo, the tower was so hard to beat, and the final boss, sheeesh! But i got throu it with my trusted cicle on a chain, the best weapon in the game >O<
help canot download :(((((
This project is awesome, I wonder why there is no commercial release??
Music sound inside?
makes my balls hard by how good it is
nice game even though I miht be stuck now.
north dungeon: threw the red pyramide over some pit (without having jump ability) so might be stuck there
desert dungeon: beat the 3 guys with bombs, opened chest, collected key.
go to key door: no keys, so door not opening. the just collected key didnt count as it seems.
nevermind, for the north dungeon, I found the door for the single key I had left.
thankfully I figured out how to get over these pits :-)
surely a good game, would be great when the controls could be viewed ingame too
Wonderful Art, I love it. Color palette is very nice and animations, impressive. Great job !
man. im so excited for this game. the first one i played for 19 hours
Really cool! The world is already really vibrant and interesting, despite there being a lot of reused assets. Picking up just tons of loot that spills out from chests and monsters feels good, really enjoyed that. Feels very professional and polished to play.