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this is an awesome game! taming animals and taking care of them,haveing to grow your own food! I'm not even done with the game yet and i give it my full support Awesome job!


Thanks for checking out Creature Keeper!
Also that thumbnail is excellent

very nicely done!
but at some point my creatures stop following me. I think I'm not a good pet owner lmao.

The pathfinding can be a bit wonky sometimes! It will improve over time. 

Thanks for playing Creature Keeper!

Just started played this a few minutes ago and man, i've been really enjoying it. The art style is great and the animations are so smooth, i love it so much.

So far, I don't have any complaints other from the controls or bugs other people have stated below. 

Keep up the great work, and good luck on your funding! I can't wait to be able to play this on Switch someday!

 Thanks for checking out Creature Keeper!
A lot of the major bugs will be fixed in the next update which will also include a lot of quality of life and clarification improvements, so keep your eyes out for that

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Hi, just found this game and am enjoying it so far, with a few bugs ofc, as mentioned from others below.

There is something that's rly bugging me (except the keybinds, since i'm using a german keyboard my z is where the english y is, so i had to change to english keyboard, because my finger started to hurt from the stretch)

Anyway, i hope you have this on your roadmap or thought about it, but the feeding is just too op right now. There has to be a limit per "day" or level, or of some other kind. because i can just go, grind some materials and then feed my pet with "infinite" foods. that way my lvl 1 bat has almost reached 200hp in just 20 minutes. Also, is leveling implemented yet? Doesn't seem like it.

Another bug i have, and haven'T seen below, but also didn'T read all of the comments, is that my bestiary is stuck. I was able to use some points on my first pet, and after that I wasn't able to move the quill / curser in menu. Also, shouldn't it be beastiary, because they are beasts, not best like "I'm the best".


Anyway, gonna continue playing now.


PS: Bestiary is unstuck now! Woop woop

Nice magical stones in the desert tileset! And cool mage cats.

There should be key rebinding in the next build.
The level indicator is a placeholder and there will not be a leveling system in the next build released (it has not been planned out).
I've intentionally left the feeding overpowered, since it's just fun to see how overpowered creatures can get for a short demo.
Bestiary is the correct spelling.
Menus should have more button prompts in the next build, so that less people get stuck.

very nice game bro

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Man, the game is awesome! Keep on going! Good luck!

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This looks awesome! Do you have any plans to port for Mac?

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I will try to release Mac and Linux builds with the next demo to see which ones are possible to support!

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Amazing, it looks awesome, best of luck with the next demo!

Deleted 3 years ago
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Thanks for checking out Creature Keeper!
I acknowledge that the current keybinds are a mess as they've been assigned over time as I added new features.
Ideally they would be set once all of the controls have been figured out.
I am working on a way to rebind the keys for the next build, and will try to survey the community to find the best keybind setup for future builds.

Look forward to it!

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Ok

I play the game for 1hour and the first time i died, i dont no what happen but the key "SHIFT" stop working, i cant do nothin whit the creauture that i had.. so i stop in the village again and what was my surprise that the tame mecanics have chage from SHIFT to BLANK.And that its not all

I discover that i can make for free infinite rings in the girl next to the dog by only talk and press Z in the ring and go out, and the ring it on the ground to catch



I try to delete the game and star again and didnt solve the SHIFT problem Download other version (64 or 32) didnt solved to.

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The ring bug and many of the menus will be cleaned up in the next build. I am working on the problems related to the SHIFT bug as well

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How do I tame the dog in the village? It's written 'blank' in tutorial.

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There was a bug with making the initial configuration file. I'm hoping to fix this in the next build.

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Maybe a way to change keybinds, like on computer, that'd be cool

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Yep, working on this for the next demo build!

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That's, Great man.

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So, it's like Pokemon crossed with Legend Of Zelda? Cool.

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Love this! Reminds me of Sword of Mana in a very good way!

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Are there any plans for coop? At least local. Maybe giving other players a possibility to control chosen tamed creature?

I have plans for seeing if local coop can be implemented easily in the future

Is there a way to play with an PS4 controller?

Creature Keeper has been confirmed working with a PS4 (wired) controller and an XBox360 (wired) controller. It did not work with an XBoxOne (wired) controller, but I will look into that once more, in the future

OK, thanks i will try it tomorrow

Hey, I was looking through the game files and found something called "notification_helper.exe" . Can someone please lighten me on what this is?

It's something that just comes with the NW.js export option for Construct 2. I confirmed this by exporting a blank project with both v0.31.0 and v0.41.0 versions of NW.js for Construct 2. I was unaware of this change when I updated my version of NW.js for Construct2.

Ah. Thanks!

PocketGardenを自由に組み合わせるまでプレイしました。音、絵、動きにとても満足しています。私は本当にキックスターターとあなたの目標の目標を楽しみにしています!

ありがとうございます!

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Wow - this game is gorgeous! Seeing that a project this elaborate and polished, especially at a relatively early phase in development, was made by a fellow solo developer is nothing less than inspiring.

Nothing but respect for you for being able to manage all this yourself. Wishing you the best of luck on getting your Kickstarter fully funded! Keep on keeping on!

Thank you! I will do my best to make Creature Keeper a great game!

This game looks beautiful! Nice work!

Hopefully, This will be on switch :) Pleasssssse. I will check this demo out tonight. Thanks

Will there be a MacOS version?

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I will make a build for MacOS available with the next update, but know that I have no means of testing it myself, so I don't know if it even works

I can test and give feedback if you like!

Amazing game, excited for its next update/release. The only thing I would change out of the box is making it so you can use WASD or arrow keys.

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Thanks! I will include rebindable controls for the next update

I'm so excited for this game! I did find some bugs, however, although it might be that I used the wrong version. The text cuts off at the bottom(Just dialog, I think?), and the menus don't seem to update quite right (The active pets list doesn't update correctly when reserving and bringing out pets, and the quantity numbers in the equip tab don't move with their items). Keep up the good work!

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Glad to see you enjoying it! There is a weird bug that some people are getting with the font, and I will update the menu stuff

Viewing most recent comments 74 to 98 of 98 · Previous page · First page