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I love the illustration. I'm wondering who made it =) Thanks

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how do I play the game on linux??

Extract it and execute the binary named "nw"

hi, this is a great game! I was wondering what game engine you used?

I saw the game was made with Construct 3

Really enjoyed this, just took some time and tried about 8 a-rpgs that are on here right now - while I’m not saying the others were terrible the combat mechanics definitely impressed on me as the best enough so that I’ve decided to reproach it in my personal project. I particularly enjoyed the inventory wheel in conjunction with the action slots and a modifier for expanded function. The roll and back step also add a dynamic aspect that I really have fun with. The only thing I didn’t enjoy was having to hold my consumables to use them. Good luck, people will love this!

wow it was amazing demo when we can get the full game ?

super very good amazing game please finish ;)

Oh, the Mac version doesn't work on my M1 based machine? Can't open the application? And I'm not talking about the security behavior; it simply gives me the feedback that it's not a valid app.

thank god you are still working on it. I spent 2 hours playing and i was like what happend lol. Keep up good work man.

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this game is way too good fervir

is this game abandoned?

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No, I'm still working on it

Yes good thank you.

does anyone know how to get past the first desert? ive been stuck there for so long</3

absolutely adore this game omg the artstyle is everything!!

Really enjoyed this demo! though i couldnt find a way to go in the 1st desert area (the one where you first meet the catue creatures)

i just played this game but when ever i play i can never ever switch weopons so can any one help me

THIS IS AWESOMEEEEE OMLLLL !!!!!!!!!!
I love the pixel art style <33333333

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I played this game recently! It's so very impressive, visually. It has so many systems going on at the same time as well. Kind of gave me Dark Cloud 2 vibes as far as how many different systems run at once. It was nice!

Here's my video. Thank you so much for making this, I look forward to seeing what becomes of this!

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its not downloading whats the problem?

This game looks stylin'.  Will it be released on Steam?

I'm trying to tame a green slime and it keeps saying party full and won't get tamed when all I have is one starter bat in my party, might be a bug?

Ok I just played through a bit and I deposited all of my creatures into creature manager and the move creature to party button has been replaced with not enough creature points despite me literally not having any creatures on my party

That is a bug. I think if you save and reload, your creatures should be still around somewhere.

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the mac os demo isnt working for me. it sais "cannot read property 'build' of undefined". not a computer expert, just a fan. is there any way to fix this an play the game

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From what I know, newer versions of MacOS aren't suppored by games made in Construct 2, like Creature Keeper. I hope to figure out a solution in the future, but unfortunately for now you will have to wait.

oh ok, thanks for clearing that up. thats fine, i've had similar walls to certain games because i'm using MacOS in the first place. the game is well worth the wait anyways. take your time, your making a classic.

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LOL BTW

Found a bug. Not all of the creatures fit neatly in the beastiary. The big wolf hangs off the page. I can still access it, just looks off. 

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Was not able to install demo on debian (bullseye).  The install location is defined but there is no game name.  

Error message:

```

Queing install for ... creature-keeper ... 

While queuing download: TypeError:  Cannot read property build of undefined at file://.../app-25.5.1/resources/app/dist/render/7.chunk.js:894:349


```

I'd put the whole think, but it won't let me copy the error message and I don't want to hunt for the logs today.  

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The demo seems phenomenal already, totally will grab this once it's available. Love it!


Also, just fyi probably already aware, but: Pretty heavy lagginess when first loading on a 1080 GTX, Win10 x64, windowed mode with Gsync on a 144hz monitor. Making the window larger, much less full screening it, pushes the fps to a total crawl, sadly.

Viewing most recent comments 1 to 24 of 98 · Next page · Last page