Maybe a way to change keybinds, like on computer, that'd be cool
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So, it's like Pokemon crossed with Legend Of Zelda? Cool.
As Usual Gameplay from Z9ZGAMES Channel!!
With All Thanks to the Creator of the Game!!
I have a school chromebook, so i am unable to download and play this, but I am incredibly excited to hopefully play it soon!
Love this! Reminds me of Sword of Mana in a very good way!
Are there any plans for coop? At least local. Maybe giving other players a possibility to control chosen tamed creature?
Is there a way to play with an PS4 controller?
Creature Keeper has been confirmed working with a PS4 (wired) controller and an XBox360 (wired) controller. It did not work with an XBoxOne (wired) controller, but I will look into that once more, in the future
Hey, I was looking through the game files and found something called "notification_helper.exe" . Can someone please lighten me on what this is?
It's something that just comes with the NW.js export option for Construct 2. I confirmed this by exporting a blank project with both v0.31.0 and v0.41.0 versions of NW.js for Construct 2. I was unaware of this change when I updated my version of NW.js for Construct2.
Wow - this game is gorgeous! Seeing that a project this elaborate and polished, especially at a relatively early phase in development, was made by a fellow solo developer is nothing less than inspiring.
Nothing but respect for you for being able to manage all this yourself. Wishing you the best of luck on getting your Kickstarter fully funded! Keep on keeping on!
This game looks beautiful! Nice work!
Hopefully, This will be on switch :) Pleasssssse. I will check this demo out tonight. Thanks
Will there be a MacOS version?
I will make a build for MacOS available with the next update, but know that I have no means of testing it myself, so I don't know if it even works
Amazing game, excited for its next update/release. The only thing I would change out of the box is making it so you can use WASD or arrow keys.
I'm so excited for this game! I did find some bugs, however, although it might be that I used the wrong version. The text cuts off at the bottom(Just dialog, I think?), and the menus don't seem to update quite right (The active pets list doesn't update correctly when reserving and bringing out pets, and the quantity numbers in the equip tab don't move with their items). Keep up the good work!